This commit is contained in:
2024-09-18 19:49:17 -04:00
parent 696266c3be
commit 3d554f5ad9
3 changed files with 142 additions and 32 deletions

View File

@ -5,7 +5,7 @@ import time
import uuid
import json
import random
from cah.constructors import CAHClient
from cah.constructors import CAHClient, CAHGame
from cah.websocket_conn import ConnectionManager
class CAH(FastAPI):
@ -15,6 +15,7 @@ class CAH(FastAPI):
self.util = util
self.constants = constants
self.glob_state = glob_state
self.games: list[dict] = []
self.ws_endpoints = {
"cah": self.cah_handler,
@ -46,16 +47,29 @@ class CAH(FastAPI):
try:
while True:
data = await websocket.receive_json()
if data.get('event') == 'handshake':
await self.cah_handshake(websocket,
data)
else:
sender = self.connection_manager.get_connection_by_ws(websocket)
await self.connection_manager.broadcast({
"event": "echo",
"from": sender.get('client').resource,
"data": data,
event = data.get('event')
if not event:
await websocket.send_json({
'err': True,
'errorText': 'Invalid data received, closing connection.'
})
return await websocket.close()
print(f"Event: {event}")
match event:
case 'handshake':
await self.cah_handshake(websocket,
data)
case 'create_game':
await self.create_game(websocket,
data)
case _:
sender = self.connection_manager.get_connection_by_ws(websocket)
await self.connection_manager.broadcast({
"event": "echo",
"ts": int(time.time()),
"from": sender.get('client').resource,
"data": data,
})
except WebSocketDisconnect:
disconnected = self.connection_manager.get_connection_by_ws(websocket)
self.connection_manager.disconnect(websocket)
@ -71,7 +85,6 @@ class CAH(FastAPI):
async def cah_handshake(self, websocket: WebSocket, data):
"""Handshake"""
self.connection_manager.connect(websocket)
data = data.get('data')
if not data:
await websocket.send_json({
@ -93,9 +106,10 @@ class CAH(FastAPI):
resource=resource,
platform=platform,
csid=csid,
connected_at=time.time(), # fix
connected_at=int(time.time()),
current_game=None,
)
await self.connection_manager.handshake_complete(websocket, csid, client)
await self.connection_manager.handshake_complete(self, websocket, csid, client)
await websocket.send_json({
"event": "handshake_response",
@ -104,6 +118,39 @@ class CAH(FastAPI):
"success": True,
"resource": resource,
"platform": platform,
"games": [str(uuid.uuid4()) for x in range(0, 11)],
"games": [str(game.id) for game in self.games],
},
})
async def create_game(self, websocket, data: str):
data = data.get('data')
if not data.get('rounds') or not str(data.get('rounds')).isnumeric():
return await websocket.send_json({
"event": "create_game_response",
"ts": int(time.time()),
"data": {
"success": False,
"errorText": "Invalid data",
"recvdData": data,
}
})
client = self.connection_manager.get_connection_by_ws(websocket).get('client')
rounds = int(data.get('rounds'))
game_uuid = str(uuid.uuid4())
game = CAHGame(id=game_uuid,
rounds=rounds,
players=[client,],
created_at=int(time.time()),
state=-1,
started_at=0,
state_changed_at=int(time.time()))
self.games.append(game)
client.current_game = game
await websocket.send_json({
"event": "create_game_response",
"ts": int(time.time()),
"data": {
"success": True,
"createdGame": client.current_game.id,
}
})